[−][src]Function pbrt::integrators::bdpt::infinite_light_density
pub fn infinite_light_density<'a>(
scene: &'a Scene,
light_distr: &Arc<Distribution1D>,
w: &Vector3f
) -> Float
pub fn infinite_light_density<'a>(
scene: &'a Scene,
light_distr: &Arc<Distribution1D>,
w: &Vector3f
) -> Float