[−][src]Function pbrt::shapes::plymesh::create_ply_mesh
pub fn create_ply_mesh(
o2w: &Transform,
w2o: &Transform,
reverse_orientation: bool,
params: &ParamSet,
_float_textures: HashMap<String, Arc<dyn Texture<Float> + Send + Sync>>,
search_directory: Option<&Box<PathBuf>>
) -> Vec<Arc<dyn Shape + Send + Sync>>