☰
In rs_pbrt::core::texture
?
Function
rs_pbrt
::
core
::
texture
::
fbm
source
·
[
−
]
pub fn fbm( p: &
Point3f
, dpdx: &
Vector3f
, dpdy: &
Vector3f
, omega:
Float
, max_octaves:
i32
) ->
Float