Struct blend_info::DnaStrMember
source · [−]Expand description
Each Blender C struct can have member entries, with a type and a name.
Fields
mem_type: String
Type of struct member, e.g. “float”
mem_name: String
Name of struct member, e.g. “lens”
Implementations
Trait Implementations
sourceimpl Clone for DnaStrMember
impl Clone for DnaStrMember
sourcefn clone(&self) -> DnaStrMember
fn clone(&self) -> DnaStrMember
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl RefUnwindSafe for DnaStrMember
impl Send for DnaStrMember
impl Sync for DnaStrMember
impl Unpin for DnaStrMember
impl UnwindSafe for DnaStrMember
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more