[−][src]Function pbrt::core::geometry::spherical_direction_vec3
pub fn spherical_direction_vec3(
sin_theta: Float,
cos_theta: Float,
phi: Float,
x: &Vector3f,
y: &Vector3f,
z: &Vector3f
) -> Vector3f
Take three basis vectors representing the x, y, and z axes and return the appropriate direction vector with respect to the coordinate frame defined by them.