pub struct MipMap<T> {
pub do_trilinear: bool,
pub max_anisotropy: Float,
pub wrap_mode: ImageWrap,
pub resolution: Point2i,
pub pyramid: Vec<BlockedArray<T>>,
pub weight_lut: [Float; 128],
}
Fields§
§do_trilinear: bool
§max_anisotropy: Float
§wrap_mode: ImageWrap
§resolution: Point2i
§pyramid: Vec<BlockedArray<T>>
§weight_lut: [Float; 128]
Implementations§
source§impl<T> MipMap<T>where
T: Default + Zero + Clone + Add<T, Output = T> + AddAssign + Clampable + Copy + Div<Float, Output = T> + Mul<T, Output = T> + Mul<Float, Output = T>,
impl<T> MipMap<T>where T: Default + Zero + Clone + Add<T, Output = T> + AddAssign + Clampable + Copy + Div<Float, Output = T> + Mul<T, Output = T> + Mul<Float, Output = T>,
pub fn new( res: Point2i, img: &[T], do_trilinear: bool, max_anisotropy: Float, wrap_mode: ImageWrap ) -> Self
pub fn width(&self) -> i32
pub fn height(&self) -> i32
pub fn levels(&self) -> usize
pub fn texel(&self, level: usize, s: isize, t: isize) -> &T
pub fn lookup_pnt_flt(&self, st: Point2f, width: Float) -> T
pub fn lookup_pnt_vec_vec( &self, st: Point2f, dst0: &mut Vector2f, dst1: &mut Vector2f ) -> T
Auto Trait Implementations§
impl<T> RefUnwindSafe for MipMap<T>where T: RefUnwindSafe,
impl<T> Send for MipMap<T>where T: Send,
impl<T> Sync for MipMap<T>where T: Sync,
impl<T> Unpin for MipMap<T>where T: Unpin,
impl<T> UnwindSafe for MipMap<T>where T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more