Struct rs_pbrt::core::texture::IdentityMapping3D
source · pub struct IdentityMapping3D {
pub world_to_texture: Transform,
}
Fields§
§world_to_texture: Transform
Implementations§
Trait Implementations§
source§impl Clone for IdentityMapping3D
impl Clone for IdentityMapping3D
source§fn clone(&self) -> IdentityMapping3D
fn clone(&self) -> IdentityMapping3D
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for IdentityMapping3D
impl Debug for IdentityMapping3D
source§impl Default for IdentityMapping3D
impl Default for IdentityMapping3D
source§fn default() -> IdentityMapping3D
fn default() -> IdentityMapping3D
Returns the “default value” for a type. Read more
impl Copy for IdentityMapping3D
Auto Trait Implementations§
impl RefUnwindSafe for IdentityMapping3D
impl Send for IdentityMapping3D
impl Sync for IdentityMapping3D
impl Unpin for IdentityMapping3D
impl UnwindSafe for IdentityMapping3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.