Struct rs_pbrt::lights::point::PointLight
source · pub struct PointLight {
pub p_light: Point3f,
pub i: Spectrum,
pub flags: u8,
pub n_samples: i32,
pub medium_interface: MediumInterface,
}
Fields§
§p_light: Point3f
§i: Spectrum
§flags: u8
§n_samples: i32
§medium_interface: MediumInterface
Implementations§
source§impl PointLight
impl PointLight
pub fn new( light_to_world: &Transform, medium_interface: &MediumInterface, i: &Spectrum ) -> Self
pub fn sample_li<'a, 'b>( &'b self, iref: &'a InteractionCommon, light_intr: &'b mut InteractionCommon, _u: Point2f, wi: &mut Vector3f, pdf: &mut Float, vis: &mut VisibilityTester<'a, 'b> ) -> Spectrum
pub fn power(&self) -> Spectrum
pub fn preprocess(&self, _scene: &Scene)
sourcepub fn le(&self, _ray: &Ray) -> Spectrum
pub fn le(&self, _ray: &Ray) -> Spectrum
Default implementation returns no emitted radiance for a ray that escapes the scene bounds.
pub fn pdf_li(&self, _iref: &dyn Interaction, _wi: &Vector3f) -> Float
pub fn sample_le( &self, u1: Point2f, _u2: Point2f, time: Float, ray: &mut Ray, n_light: &mut Normal3f, pdf_pos: &mut Float, pdf_dir: &mut Float ) -> Spectrum
pub fn get_flags(&self) -> u8
pub fn get_n_samples(&self) -> i32
pub fn pdf_le( &self, _ray: &Ray, _n_light: &Normal3f, pdf_pos: &mut Float, pdf_dir: &mut Float )
Trait Implementations§
source§impl Clone for PointLight
impl Clone for PointLight
source§fn clone(&self) -> PointLight
fn clone(&self) -> PointLight
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for PointLight
impl Send for PointLight
impl Sync for PointLight
impl Unpin for PointLight
impl UnwindSafe for PointLight
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more