Struct rs_pbrt::materials::disney::DisneyMaterial
source · pub struct DisneyMaterial { /* private fields */ }
Implementations§
source§impl DisneyMaterial
impl DisneyMaterial
pub fn create(mp: &mut TextureParams) -> Arc<Material>
pub fn compute_scattering_functions( &self, si: &mut SurfaceInteraction<'_>, mode: TransportMode, _allow_multiple_lobes: bool, _material: Option<Arc<Material>>, scale_opt: Option<Spectrum> )
Auto Trait Implementations§
impl !RefUnwindSafe for DisneyMaterial
impl Send for DisneyMaterial
impl Sync for DisneyMaterial
impl Unpin for DisneyMaterial
impl !UnwindSafe for DisneyMaterial
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more