Struct rs_pbrt::materials::matte::MatteMaterial
source · pub struct MatteMaterial {
pub kd: Arc<dyn Texture<Spectrum> + Sync + Send>,
pub sigma: Arc<dyn Texture<Float> + Sync + Send>,
pub bump_map: Option<Arc<dyn Texture<Float> + Send + Sync>>,
}
Expand description
Describes a purely diffuse surface.
Fields§
§kd: Arc<dyn Texture<Spectrum> + Sync + Send>
§sigma: Arc<dyn Texture<Float> + Sync + Send>
§bump_map: Option<Arc<dyn Texture<Float> + Send + Sync>>
Implementations§
source§impl MatteMaterial
impl MatteMaterial
pub fn new( kd: Arc<dyn Texture<Spectrum> + Send + Sync>, sigma: Arc<dyn Texture<Float> + Sync + Send>, bump_map: Option<Arc<dyn Texture<Float> + Sync + Send>> ) -> Self
pub fn create(mp: &mut TextureParams) -> Arc<Material>
pub fn compute_scattering_functions( &self, si: &mut SurfaceInteraction<'_>, _mode: TransportMode, _allow_multiple_lobes: bool, _material: Option<Arc<Material>>, scale_opt: Option<Spectrum> )
Auto Trait Implementations§
impl !RefUnwindSafe for MatteMaterial
impl Send for MatteMaterial
impl Sync for MatteMaterial
impl Unpin for MatteMaterial
impl !UnwindSafe for MatteMaterial
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more