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Blog Posts
05-09-2023
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Jan Walter R&D
05-01-2023
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[video] The Continuity of Splines
01-10-2022
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Language Server Protocol and Text Editors
10-05-2022
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[libblendinfo] Return information from Rust crate to C library
13-04-2022
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[video] Painting a Landscape using Mathematics
14-03-2022
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[blend_info] Camera
09-02-2022
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[video] rs-pbrt v0.9.5 and Blender 3.0
27-10-2021
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[rs-pbrt] Attic Close-up
25-10-2021
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[video] Conference Room Blender Cycles
02-02-2021
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Bezier Curves - Degree Elevation
19-12-2020
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[video] Painting with Maths
10-12-2020
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Houdini Indie - Solaris - Karma/Arnold/RenderMan
03-12-2020
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Some News
08-07-2020
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Denoising with Arnold
14-06-2020
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USD Hydra Render Delegate
24-05-2020
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Render Comparison
01-04-2020
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appleseed 2.1.0-beta
26-03-2020
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Render Comparison on GitHub
17-03-2020
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LuxCoreRender 2.3
11-03-2020
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Indigo 4.2
10-03-2020
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Maxwell 5
16-01-2020
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[video] The Box
08-01-2020
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Blender to Arnold.
23-12-2019
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Reflections about 2019 and Beyond.
28-05-2019
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[blend_info] Rust and Blender
13-05-2019
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TED: DigiDoug - Digital Humans
04-04-2019
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Spring - Blender Open Movie
19-02-2019
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Announcing new Web Site for rs-pbrt
19-06-2018
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Metropolis Light Transport (MLT)
11-06-2018
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The Mill (2017) Anthem Reel
19-03-2018
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Bi-directional Path Tracing
01-02-2018
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Hairy Stuff
01-01-2018
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Happy New Year 2018
14-11-2017
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Primitive Pictures
23-10-2017
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Theater: Rust version of PBRT
19-10-2017
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The Daily Dweebs
04-10-2017
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The Mill Animals & Creature Reel
14-09-2017
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Conference Room: First Results for Rust version of PBRT
24-08-2017
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Path Tracing, Ambient Occlusion, and a Parser
08-05-2017
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First picture rendered via Rust version of PBRT
23-02-2017
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The Mill (2016) Anthem Reel
27-12-2016
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Cornell Box: Debugging and Optimization for Pixar’s RenderMan
09-12-2016
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Physically Based Rendering Book (cover scene)
08-12-2016
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The Symbiosis Chapbook
28-11-2016
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Physically Based Rendering Book (latest edition)
28-10-2016
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Theater: Cycles
17-10-2016
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Theater: Luxrender
11-08-2016
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#TeamRefugees: Champions against all odds
13-07-2016
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[Blender Cloud] Attic
05-05-2016
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Cryptomatte vs. OpenEXR/Id
11-04-2016
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Ma’agalim - Jane Bordeaux
10-04-2016
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Continuous Integration
03-02-2016
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Caminandes 3: Llamigos
01-02-2016
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The Power of Privacy - Documentary
24-01-2016
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The Chemical Brothers - Wide Open
28-12-2015
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Some Converted Scenes for Radiance
27-12-2015
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Privacy and Free Software
08-12-2015
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The Mill 2015 VFX Reel
02-10-2015
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Classroom: How to Use Radiance's Falsecolor
28-08-2015
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Haunted Hallway - Luxrender and PRMan
25-08-2015
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Haunted Hallway
03-08-2015
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Baking with Cycles
20-07-2015
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Usage Statistics for www.janwalter.org July 2015
28-06-2015
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OSL Patterns for Three Renderers
29-04-2015
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Conference Room: First Results for Pixar’s RenderMan
13-04-2015
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Cornell Box: First Results for Pixar’s RenderMan
24-03-2015
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Pixar’s Non-Commercial RenderMan
24-02-2015
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Inventure Place: First Results for Cycles
23-02-2015
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The Mill: Motion Design Reel 2015
18-02-2015
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Natural History Museum: First Results for Cycles
12-02-2015
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Conference Room: First Results for Cycles
05-02-2015
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Theater: Arnold and Light Groups
30-01-2015
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Simple Room: Cycles
31-12-2014
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Usage Statistics for www.janwalter.org 2014
30-12-2014
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Can We Auto-Correct Humanity?
19-12-2014
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BBC - God Only Knows - Behind The Work
26-11-2014
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Inventure Place: Mental Ray using MDL
25-11-2014
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Bedroom: Mental Ray using MDL
16-11-2014
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Conference Room: First Results for Mental Ray using MDL
01-11-2014
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Bedroom: Cycles (sun radius)
29-10-2014
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Bedroom: Arnold, Luxrender, Cycles, and Lagoa
27-10-2014
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Blender Conference 2014 - Multi-Exporter
23-10-2014
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Bathroom: Luxrender vs. Indigo
10-10-2014
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Bedroom: Lagoa
02-10-2014
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Salle de bain: Lagoa
29-09-2014
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Natural History Museum: Why are Sun & Sky Simulations so Different?
18-09-2014
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Natural History Museum
15-09-2014
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Salle de bain: Tweaking Arnold Options and Samples
12-09-2014
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Salle de bain: Cycles vs. Luxrender vs. Indigo
05-09-2014
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Blend Swap: Salle de bain
04-09-2014
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Amnesty International - Pens
03-09-2014
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Mark Osborne - More
02-09-2014
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Inventure Place: Indigo vs. Luxrender
29-08-2014
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Richard Hickey - Francis
21-08-2014
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Inventure Place: Painting with Day Light
14-08-2014
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The Cruiser: The Scene and a First Image Rendered by Maxwell
22-07-2014
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Bathroom: Using noise in a displacement shader for Arnold
04-07-2014
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Conference Room: Results for Arnold showing Radiance Patterns
25-06-2014
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Conference Room: How to Create Radiance Patterns for Other Renderers
03-06-2014
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Gallery: Tweaking a Day-Lighting Scene with Arnold
29-05-2014
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Gallery: Tapestry Lighting
14-04-2014
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Cycles' Sky Texture
11-04-2014
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Cafe Scene
10-04-2014
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Simple Room
04-04-2014
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New GitHub Repository to Tweak Scenes from export_multi.py
28-03-2014
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Making Bubbles with Cycles and Luxrender
27-03-2014
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FMX 2014 - Comparing Global Illumination (GI) Renderers
26-03-2014
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Using Bootstrap
26-03-2014
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Markdown or Textile?
26-03-2014
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